All allied units have " Hero Armor" and take reduced damage from all attacks.If the player is defeated, the match ends and they lose.Neutral vehicles will not self-destruct when abandoned, but enemy vehicles will.The destructible vehicle targets cannot be utilized.For static spawns, only the Jeep, Quad, and RHIB can appear as usable vehicles.Hollowed-out flags will not spawn enemies or objectives, but vehicles can still appear with several restrictions:.The player and their squad, playing the role of the infiltrators, will spawn at a procedurally selected spot on the map, never on a flag capture zone.General Gameplay Mechanics Flags and Infantry/Vehicle Spawning This ensures that the player will never be without the means to complete this objective, be it due to no ammo, or no anti-armor weapons. If ordered using squad commands, a bot can also approach it and "place" an explosive themselves. Doing so will plant a 30-second C4 charge, even if the player has no C4 in their inventory. Getting close enough to a target will display a prompt to plant explosives with "F".The target vehicle is always a high priority vehicle such as an APC, Attack Helicopter, Transport Helicopter, Attack Boat or Bomber.Kill a single communications officer located at a specific point.Destroy at least 3 ammo crates near a specific point.Kill all enemy infantry assigned to a specific point.Playing on hard difficulty increases the chances of stronger vehicles spawning. The squad may consist of pure infantry with vehicular patrol(s) being either MG Jeeps, RHIBs, APCs or Attack Boats. This objective mainly appears on long or epic game lengths. The number of objectives generated depends on the match length:.There can be no more than one copy of any single objective. In Spec Ops, the goal is to accomplish all objectives assigned to the player.Unlike the other modes, this mode is also partially scripted in progression, and features named story characters. Focusing heavily on improvisation and tactics, this mode does not allow for anyone to respawn, and will terminate immediately if the player dies. The enemy's detection AI is altered to allow for stealthy operations. 2.2.1 Flags and Infantry/Vehicle SpawningĪ unique mode in which the player and their squad must infiltrate enemy territory and fulfill randomly generated missions.
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